If you’re a fan of survival horror games then chances are you’ve been keeping an eye on the The Forest. If you haven’t then here’s a quick breakdown (without giving away spoilers)!
You’re stranded on a heavily forested island by a plane crash, you dead/unconscious son has been taken by a really creepy half naked dude…. aaaaand GO!
That’s essentially all the information you have at the beginning of the game, and you immediately have to build a shelter, scrounge up some dinner, and try not to get murdered by marauding packs of naked cannibals. Fun times all round.
Below is a list of the fixes and additions contained in the update (more info here survivetheforest.com):
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New spawning system for enemies, better world population, better pacing and progression over time
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A.i has more chance to venture to expected areas (ie cannibal villages)
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Optimized sky light occlusion performance
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Fixed birds getting faster and faster over time
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Fixed fog showing through ocean water
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Improved ssao!
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New camping prop added
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Improved ocean sound effects
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Improved Bow and arrow sound effects
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Fixed yacht lod bug where it would vanish for some players
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Added sound effects to timmy dragged away scene
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New improved cave drips and cave wind sound effects
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Fixed some dynamic objects flying up in air on spawning (boxes, suitcases)
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Fixed bug where skinny enemies would switch to default shading when injured
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Cave ambient track added
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Enemy combat theme/suspense themes added (rough)
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Lowered (4x) damage and speed of arms and legs when used as weapons
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New first class passenger model added
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Skinny woman made blood less shiny
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Fixed bug with inventory light at night being too bright
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Balance tweaks : Increased fall damage, lowered how much health meds heal you
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Turtles can now be killed by repeatedly hitting shell (although hitting them in head is much quicker)
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Fixed brightness of standing fire (same as regular fire now)
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Fixed fire stick enemy too bright
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