This year’s EA and Danger Close take a stab at making the Medal of Honor Series better than the 2010 version. They build off what’s been successful within the genre of FPS. This game is a collaboration of different games with its own unique feel overall giving you a new game feel.
First off with the single player has a great story and flow. The cut scenes and provided back story keep you in the game. You feel that personally connection to this story especially if you where in the military before. For myself it’s nice to get something that has some authenticity to it rather than fully made up. The campaign will last you about 5-10 hours depending on your play style. The AI for your enemies is impressive for single player, I didn’t feel like they would be programmed to an animation they couldn’t break (Example: Solider runs to certain point, clearly see’s you but doesn’t engaged.) It felt like if I was seen they reacted appropriately.
The multiplayer is where I believe MoH Warfighter shines and could grow of the potential that is there. The best way to describe it would be the gunplay of Battlefield 3 and the close fast pace combat feel of Call of Duty. Every mode uses certain areas of the maps, this keeps every map/mode fresh rather than repetitive. The game modes vary as well which give you a different type of play. The traditional capture the ‘area’ and TDM are present. But for you competitive gamers there is a mode called ‘Homerun’. One life type style, wipe out other team or capture and return flag to win each round. With the return of “pooking your head out” aiming (demoed in video below) and fun of each class, this game supplies tons of replay value. With all the unlocks you can have from guns, classes, attachments, paint, and countries. You will be playing for a long time to unlock everything.
Now there are some bugs that can be easily fixed to improve gameplay for Medal of Honor. These are things like cross-hairs in during multiplayer not showing up and random spawns off the map. I do have to say the bad map spawns have not been encountered a week after launch but the cross-hairs not showing up is random and minimal as well. The map details are amazing on PC and look great on console.
Overall, with the support of Battlelog, a patch to fix minor issues, and the unique feel it has, Warfighter might be a game that a lot of people will regret passing up. With the wait for another Battlefield being a year away and the excitement of other games being release probably dying off after launch, this game would fit great for any FPS rotation on games for the next few months. It will give you something different and keep other games fresh so when the winter comes you won’t be bored. I would highly recommend you to pick up Warfighter if you haven’t considered it.